Hethress Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blue crest is long and unkept. She wears a mask on her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She believes the world needs to unite to get rid of orcs once and for all.
History: She got into the Carpenter business at a young age. Over the years she perfected her riding and shooting skills. She has worked as a Carpenter like her father before her.
Motivation: To reunite with her absent father; and balancing her hectic life and new carpenter responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Nature, Family. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Dondon Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is dressed in a clean white cloak covering his clean studded leather. His skin is also unnaturally pale. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He likes to make people angry or surprised. Dondon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Family. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 110 gp.
Thoradin Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. Thoradin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Meet up once more with his childhood friend; and he feels threatened by others
Flaws: Insane, Antagonistic, Fearful. Bonds: Military, Adventurer. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 100 gp. Black pearl (500 gp). Amber (90 gp). Red-brown spinel (90 gp). 1 Breastplate.
Sindri Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue coat over a black low-cut shirt, and a broad hat upon his head. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling violet eyes.
Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Family. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp. 1 Good lock.
Dûsh Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Dûsh hails from a village terrorized by brigands. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He wants revenge against brigands; and many brigands want him driven away
Ideals: Joker. Bonds: Attractive, Military, Enemies, Immigrant. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
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