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Advanced [show]


Harann Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and carries scimitars. Her crest is gold and very short. She wears round tiny glasses practically rammed into her face.

Personality: She loves telling others what to do and how they should feel about things. She feeds upon the attention of others.

History: Harann was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent father; and an old rival family wants her found

Ideals: Fighting, Opinionated, Entrepeneur. Bonds: Attractive, Family. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Harann Ebynichtomonis, Female Dragonborn Rogue 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Lamlis Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large violet jacket. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Brewer.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker, Professionalism. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Lamlis Galanodel, Male Half-Elf Paladin 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 270 gp.


Social Check DCs


Lance Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man prefers to wear flannel. His golden hair is lengthy and is close to two feet long. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a desert tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Nature. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Blackwood, Male Human Barbarian 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 400 sp. 1 Good lock.


Social Check DCs


Eran Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her white robe and has her greatsword always slung over her shoulder. Her hair, while still mostly silver, has prominent grey streaks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. During her travels, Eran and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eran discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Eran fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Many orcs want her driven away; and a deep hatred of orcs

Flaws: Greedy, Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eran Fastfoot, Female Halfling Commoner 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ernest Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Ugly, Insane, Hedonist. Bonds: Religious, Mentor. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Cooper, Male Half-Elf Ranger 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 18 (+4)15 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Healer’s kit.


Social Check DCs

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