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Advanced [show]


Bidreked Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His scarlet crest is lengthy and is close to two feet long. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He then took over the family business and is one of the better Miner for hire.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Bidreked Turnuroth, Male Dragonborn Cleric 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1 Banded mail.


Social Check DCs


Lance Lindsay, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy blonde hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. Lance was born on a far southern forest where he grew up under the tutelage of his mother, an expert Carter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Lance Lindsay, Male Human Commoner 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Kilvar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 5 years old his parents immigrated from the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Passionate. Bonds: Attractive, Family, Immigrant. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Kilvar Fallack, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs


Mindartis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and red handkerchief worn on his left side. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. His tied-back hair is white. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Military, Adventurer. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Mindartis Ostoroth, Male Elf Fighter 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Halfling, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lilli Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.

Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.

History: Gifted from a young age, Lilli studied abroad. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She now mingles about in high society.

Motivation: Tabaxi compassion; and money/treasure

Ideals: Gifted. Flaws: Addict, Racist. Bonds: Attractive, Rich. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lilli Daergel, Female Gnome Cleric 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)9 (-1) 9 (-1)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. Cloth of gold vestments (120 gp).


Social Check DCs

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