Lerissa Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her red hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Artistic. Bonds: Attractive, Immigrant, Religious, Rich. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Maynild Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears bulky violet painted plate armor. She keeps her long brown hair kept up in a rat tail. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Maynild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a font of random trivia from the lore and stories she has discovered
History: When she was but 3 years old her parents immigrated from the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions
Ideals: Artistic, Logical. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 40 pp. Finely wrought small gold bracelet (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Urshar Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly silver, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the north, but her parents moved at a very young age to the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1900 sp. 1 Banded mail.
Nykkan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He sports a flattop crest cut. His gold eyes peer out from beneath his feathered black hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Guardian. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Jebeddo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a blue and tan handkerchief worn on his right side. He has styled his auburn hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Passionate, Artistic. Bonds: Attractive, Family, Criminal record. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic, Orc, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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