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NPC Generator

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Advanced [show]


Maynild Ramsey, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She very much looks the part of a Blacksmith, and her gloved hand is found clutching a kukri. Her red hair is heavily combed to the left. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in the east, but her parents moved at a very young age to the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now owns her own business.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and find a way to reverse the transformation of her sister

Flaws: Ugly, Shy. Bonds: Job, Family, Immigrant. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Maynild Ramsey, Female Human Paladin 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Quick Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, brown cloak. Her cinnamon fur is knotted and matted. Her copper eyes lackadaisically let the world flow into them.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gifted from a young age, Quick studied abroad. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 12 years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Quick Grass, Female Tabaxi Expert 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ethereal Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. She has no fur. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She takes great joy in being the best Barber in town.

History: Ethereal was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Ethereal Of Clay, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Zykroff Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her right leg appears badly burned and disfigured. Her copper crest is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a minor phobia of water and hates getting wet.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Fearful. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zykroff Mohradyllion, Female Dragonborn Wizard 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1600 sp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'5" and wears rags and sports a simple walking cane. Her right leg appears badly burned and disfigured. Her top hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She likes to make people angry or surprised. She is lazy and tries to find solutions quickly.

History: She got into the Shoemaker business at a young age. Her childhood dream was to be a Farmer, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Fragrant Timber, Female Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs

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