Menny Ningel, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky tan painted plate armor. Sporting a black mohawk this woman's hair draws a lot of attention. Her blue eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the north to a Roofer, Menny learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.
Motivation: To reunite with her absent father; and to unite with her sister
Ideals: Justice, Gifted. Bonds: Religious, Job, Family. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Sylvan, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Snafû Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears white cloth garments or leather armor. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His brown eyes dart from person to person to random spaces in the air.
Personality: Snafû is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Snafû grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Snafû. He has recently gotten a pet goose that steals things from people.
Motivation: He is content; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert, Optimist. Flaws: Mundane. Bonds: Criminal record, Debt. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 6000 cp.
Veit Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a brown armored body suit, with a simple white line shooting up and back down. He has a hunchback. His long golden hair reaches down to his waist. His gray eyes peer out from beneath his Stetson brown hat.
Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Aquan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 260 gp. 1 Masterwork Artisan’s tools.
Pearl Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a red vest and prefers grey and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her face is covered beneath a completely black helmet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She pushes her goals aggressively. She is also a coward if confronted.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she is wracked by social anxiety
Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp.
Ranala Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears baggy blue pantaloons and a tan scarf. She is bald on top and has large golden tufts of hair around her ears. Her eyes are violet and beady.
Personality: She is witty, but her monotone delivery comes off as unnerving She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a forest tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee.
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