Oppleby Offund, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long silver beard with little hanging trinkets. His gray eyes are passionate and lively.
Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich, Slave. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Galiena Washington, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her hair is always cut to a buzz. She has gleaming, smiling green eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving Galiena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the south her family was never financially stable. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.
Motivation: An old rival family wants her found; and to reunite with her old friends
Ideals: Joker. Flaws: Hedonist. Bonds: Poor, Adventurer, Family. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp.
Agnes Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a yellow suit, grey shirt, and black tie. Her skin is fair and her fingers are delicate and long. Her hair is brown, silky, and of moderate length. She has gray eyes and a yellow hat with a grey feather.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot resist a sob story and will often dote over anyone who has one.
History: Agnes lived on a farm with her father, near the main road leading to a nearby town. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her daughter.
Ideals: Philantrophist. Flaws: Emotional, Fearful. Bonds: Attractive, Family. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 17 (+3) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Giant, Auran, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 150 pp.
Drogo Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. His hair is black, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Drogo was raised in a hard working conservative environment. He worked as a nervous Apothecary and found it very stressful. He inherited the family business which he has now maintained for 5 years.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Bonds: Attractive, In love, Job. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp. 1 Backpack.
Kansif Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is drawn into a tight pony tail with a rose scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kansif took refuge in the large cave and found the beat up greatsword and armor she uses now. She has set out to sabotage the competition.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Bonds: Rich, Attractive, Nature, Job. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork studded leather.
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