Antinua Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear tan pants and tee shirts. Her brown hair is cut jaggedly and amateurishly. Her green eyes are slightly larger than normal.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a small toy that she constantly fidgets with.
History: Born in the east to a Mayor, Antinua learned a great deal about her mother's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Antinua and her spouse have recently divorced.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Flaws: Antagonistic, Addict, Fearful. Bonds: Job, Nature. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp. 1 Half-Plate.
Salanop Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tan vest and prefers green and black shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. She wears her hair in dreadlocks. She has gleaming, smiling violet eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Salanop would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Being a Sailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Flaws: Ugly, Antagonistic. Bonds: Military, Job, Criminal record. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 1 Masterwork Uncommon Weapon.
River Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. Her fur is brown, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 9 years.
Motivation: Sabotage a competitor; and she is currently in port desperately looking for someone to get her out
Flaws: Insane. Bonds: Slave, Attractive, Job, Religious. Occupation: Bookbinder
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 900 sp.
Richard Yeardley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a plains tribe. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Fighting, Athletic, Joker. Bonds: Rich, Nature. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Obsidian (7 gp). 1 Masterwork studded leather.
Patrick Law, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His chestnut hair is still thick. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Painter. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has achieved small success as a Painter.
Motivation: Expand his business; and further expansion of business
Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 2000 cp.
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