Solomon Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He sports a flattop hair cut. He has a tattooed face.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his poetry dream.
Motivation: He feels kind of lost in life.
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.
Hugh LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear violet pants and tee shirts. His long blonde hair reaches down to his waist. His amber unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He receives visions of the future at random moments
History: Born in the east to a Baker, Hugh learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He became a Baker soon after.
Motivation: To be a Blacksmith again.
Ideals: Athletic, Gifted. Flaws: Disease, Hedonist. Bonds: Job. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Blue quartz (9 gp).
Randal Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Bonds: Attractive, Religious, Adventurer, Poor. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
Sun Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His orange fur is long and unkept. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Crown-heir. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Sun studied abroad. A freak accident while working with his Doctor father left him crippled. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. 1 Masterwork Heavy wooden shield.
Creega Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She has the majority of her body covered in plate. Her blonde hair is kept up in a ponytail inside a feathered hat. She wears an eyepatch.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to share knowledge with the world
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 160 gp.
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