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NPC Generator

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Advanced [show]


Nyx Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long red hair reaches down to her waist. Her amber eyes dart from person to person to random spaces in the air.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. The war was a terrible time for her, and Nyx does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Nyx never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants to work out more often; and to protect her home

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Guardian, Military, In love. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Nyx Umbodoben, Female Gnome Aristocrat 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 19 (+4)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 80 gp.


Social Check DCs


Everard Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'1". He wears bulky violet painted plate armor, and his gloved hand is found clutching a sword. His white hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Everard hails from a village terrorized by dire rats. His childhood dream was to be a Cartwright, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To settle down with his crush; and to be a cartwright again

Ideals: Fighting, Entrepeneur. Bonds: Enemies, Job, Has a crush. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Mellegaard, Male Half-Elf Monk 3
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dûsh Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his small black hat.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 5 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To prove his worth to the world; and he's attracted to the pc

Ideals: Entrepeneur, Logical. Flaws: Impulsive. Bonds: Immigrant, Has a crush. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dûsh Kelsey, Male Half-Orc Druid 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 300 sp.


Social Check DCs


Ishte Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'5". She is renowned for her bright green dresses and hats, and her gloved hand is found clutching a glaive. She has done her best to style her red hair to look like a famous performer. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Ishte hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ishte was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Revenge; and many goblins want her driven away

Ideals: Artistic, Optimist. Bonds: Attractive, In love, Religious, Enemies. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Ishte Ignominy, Female Tiefling Barbarian 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)18 (+4) 15 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Amber (80 gp). 1 Hourglass.


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His blonde hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Navigator again; and to reunite with his old friends

Ideals: Artistic. Bonds: Rich, Job, Adventurer. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Gunter Van Es, Male Human Barbarian 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. Deep green spinel (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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