Windy Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her fur is beige and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of herself, she believes she is the best Bowyer born in the past three hundred years. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Windy is combative with any and all who dare try her patience in the slightest.
History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Bowyer for the past few years.
Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult.
Ideals: Fighting, Justice. Flaws: Insane, Disease. Bonds: Job. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp. Aquamarine (600 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp).
Thomas Morton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is well dressed, constantly wearing a grey suit, black shirt, and grey tie. He is tall, broad shouldered and powerfully built. He is bald on top and has large red tufts of hair around his ears. He has several tiny topaz earrings on each ear.
Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Ugly, Impulsive, Insane, Antagonistic. Bonds: Rich. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Fistula Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are blue and beady.
Personality: This woman loves singing and to teach people singing more than just about anything. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Fistula was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Fistula's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 8000 cp. 1 Masterwork Musical instrument.
Braak Law, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is short and silver. His eyes, though not visible through his cowl, are green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Hunter business at a young age. He dropped out of school before completing his studies. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Nimble Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her right hand appears badly burned and disfigured. Her black fur is slicked back into a classic pompadour. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Shy, Forgetful. Bonds: Rich. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 3200 sp. Chalcedony (30 gp). Malachite (15 gp). Alexandrite (600 gp).
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