Korfel Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with broad hat, and a wedding ring on his left hand. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Korfel was left his mother's suit of armor and trained in its use and care. Some 4 years later his spouse died after the birth of his son. Heartbroken, Korfel never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants a kiss.
Flaws: Impulsive, Mundane. Bonds: In love, Has a crush, Military. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 14000 cp.
Roger Yorke, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he very much looks the part of a Junk Dealer. His black hair is long and unkept. He has blue eyes and a grey hat with a blue feather.
Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast plains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has set out to sabotage the competition.
Motivation: He feels threatened by others.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 110 gp.
Shautha Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of quarterstaffs on her belt, each one with a amber on the hilt. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are a pleasant blue.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: From birth she was tutored by a cruel and relentless mentor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shautha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her brother; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Shy. Bonds: Military, Mentor, Family. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: 800 sp. Azurite (15 gp).
Drogo Clive, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting brown shirt and pants. His auburn hair is long and unkept. His green eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. Through the years after Drogo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Drogo's father didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Criminal record. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Werydd Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. She has a very tight haircut. Her violet eyes peer out from beneath her small grey hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.
History: Werydd was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter.
Ideals: Passionate, Logical. Bonds: Attractive, Poor, Family. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp. 1 Masterwork Light wooden shield.
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