Gûnd Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is auburn and curly. He has a dull look in his blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Selfish, Impulsive. Bonds: Poor, Religious, Mentor. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 290 gp. 1 Superior lock.
Dustin Carlton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (100 gp).
Kristryd Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She wears a colorful flower in her blonde hair. She wears crescent spectacles with a black brim.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Attractive, Military. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 170 gp.
Ownka Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of hammers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her job bores her to no end. She has decided to make it more interesting.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Greedy. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp.
Jade Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of luck on her torso. Her fur, while still mostly white, has prominent grey streaks. She is baby faced.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A true patriot, Jade would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Jade was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: To end her boredom; and further expansion of business
Flaws: Mundane. Bonds: Job, Military, Family, Criminal record. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Amber (150 gp).
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