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Advanced [show]


Smoking Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. She keeps her gray fur in a flapper bob. She has amber eyes and a pastel hat with a green feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She is the product a well kept family trust fund and as such has never really known need. When Smoking reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: To find somewhere to settle down; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Military. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Smoking Of Winter, Female Tabaxi Fighter 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Gerard Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears yellow trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He has a hunchback. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Gerard Feeny, Male Half-Elf Warrior 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Duergath Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He is muscular with a powerful set of arms. His white hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Duergath hails from a village terrorized by gnolls. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Racist. Bonds: Adventurer, Enemies, Nature. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Duergath Stoutale, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 8 (-1)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp.


Social Check DCs


Avelina Bradley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her chestnut hair has been sun bleached extensively. Her gray eyes lackadaisically let the world flow into them.

Personality: She likes to make people angry or surprised. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Avelina was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Regain custody of her son; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Mentor, Attractive, Military, Family. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Avelina Bradley, Female Human Warlock 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp.


Social Check DCs


Lorilla Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is wavy and long. She has green eyes and a tan hat with a blue feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Lorilla studied abroad. A freak accident while working with her Fisher father left her crippled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Lorilla Horcusporcus, Female Gnome Warrior 3
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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