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Advanced [show]


Rosamund Staurheim, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her golden hair is cut jaggedly and amateurishly. She wears an eyepatch.

Personality: She is overprotective of those who hire her services. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Rosamund grew up listening to her mother's many stories. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Adventurer. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Rosamund Staurheim, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Pyntle Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mortician does. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes are slightly larger than normal.

Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her mother raised her in a mountain cabin. Pyntle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She doesn't get along with people that don't share her tastes; and expand her business

Ideals: Impeccable. Bonds: Job, Military, Nature, Adventurer. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Pyntle Cobblelob, Female Gnome Warlock 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 800 sp.


Social Check DCs


Adran Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His blonde hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Adran isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Adran grew up listening to his mother's many stories. A gifted student he started as a Dilettante, but he got bored and became a Merchant. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Adran Qualanthri, Male Elf Paladin 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3100 sp. Sapphire pendant on gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mhurren Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Mhurren's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and many illithids want him driven away

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mhurren Abram, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a moderate pudge and is not very fit. He has a long black beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He used his abilities to travel the world and help people.

Motivation: Tabaxi compassion; and money/treasure

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1200 sp.


Social Check DCs

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