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NPC Generator

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Advanced [show]


Smoking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her lavender fur is thinning but still full. She has gleaming, smiling amber eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 4 years later her spouse died after the birth of her son. Heartbroken, Smoking never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She loathes her own lifestyle; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Depressed, Disease, Insomniac. Bonds: In love. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Smoking Plume, Female Tabaxi Fighter 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp.


Social Check DCs


Falkrunn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" northern woman, she wears light armors faded through time and improper care. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the north. She moved out east to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Falkrunn Strakeln, Female Dwarf Bard 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 150 gp.


Social Check DCs


Richard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy grey suit. He keeps his white hair in a pixie cut. He has amber eyes.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 10th year, his parents were killed by a dire rats raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Athletic, Extrovert. Bonds: Attractive, Has a crush, Military, Enemies. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Clapham, Male Human Druid 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs


William Tickle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a grey suit, violet shirt, and grey tie. He has a red handlebar mustache and slicked back red hair. His amber eyes peer out from beneath his broad grey hat.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Greedy. Bonds: Has a crush, Criminal record, Nature. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

William Tickle, Male Human Rogue 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Donaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His red crest is knotted and matted. His red unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and expand his business

Ideals: Professionalism, Joker. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Donaar Yarjerit, Male Dragonborn Rogue 2
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 8 (-1)17 (+3)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs

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