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NPC Generator

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Advanced [show]


Volen Crawford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many black ritualistic tattoos. She wears light armors faded through time and improper care. She wears a colorful flower in her blonde hair. She has several tiny aquamarine earrings on each ear.

Personality: Her tongue was cut out and she uses sign language. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Disease, Forgetful. Bonds: Attractive, Rich. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Volen Crawford, Female Half-Orc Warlock 2
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 10 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs


Qemuel Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple green robe with white stripes complete with hood. He is physically well-built. His dark red hair is matted, messy, and big. He has red eyes.

Personality: Calm and collected, he is a well trained Engraver. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Qemuel was born in the south. At a young age he loved to build and create. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: To be a Beggar again; and wants to open a new tavern

Ideals: Gifted, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Qemuel Pain, Male Tiefling Cleric 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2 Alchemist’s fire.


Social Check DCs


Isabella Stansfield, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears a deerstalker hat to cover her moderate length black hair. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. Flattery will make her almost putty in your hands.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Tabaxi people; and she is greedy

Ideals: Professionalism. Flaws: Selfish, Addict, Racist. Bonds: Rich. Occupation: Healer

Voice: French accent

Attributes [hide]

Isabella Stansfield, Female Human Wizard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Cloth of gold vestments (80 gp).


Social Check DCs


Quespa Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy gold crest. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a hunchback. Her crest is cut close to her head. Her red eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Quespa hails from a village terrorized by drow. She moved from fad to fad and when she turned 15 she discovered singing. Now she works as a singing tutor during her time off.

Motivation: Regain custody of her daughter; and doesn't want to be a fisher and was forced into it by her family

Ideals: Justice, Logical, Artistic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Quespa Xephyrbahnor, Female Dragonborn Bard 4
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His tied-back hair is silver. His blue eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Dwarven culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Alberich Dankil, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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