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Advanced [show]


Gomory England, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long red beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Artistic. Flaws: Addict, Disease. Bonds: Rich, Has a crush. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory England, Male Human Druid 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs


Aerdeth Hanali, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Mortician. His long chestnut hair reaches down to his waist. He has gleaming, smiling blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 5 years old his parents immigrated from the south. Through the years after Aerdeth was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aerdeth's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Aerdeth Hanali, Male Elf Druid 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Enidda Turen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan cloak and cross-gartered grey stockings. She has a slight overbite and is overall scrawny. Her hair is silver, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Enidda lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Artistic. Bonds: Attractive, Family. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Enidda Turen, Female Gnome Paladin 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 18 (+4)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Disguise kit. 1 Crowbar. 1 Crowbar.


Social Check DCs


Baggi Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses like a well dressed Fletcher does. She wears her auburn hair up in a very large beehive style do. Her blue eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Fletcher in town.

History: From birth she was tutored by a cruel and relentless mentor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: To be a Knight again.

Flaws: Ugly, Shy, PTSD. Bonds: Job, Mentor. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Baggi Blyth, Female Half-Orc Paladin 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. Amber (160 gp).


Social Check DCs


Mozikth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He wears a colorful flower in his gold crest. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Mozikth grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Mozikth Wystongjiir, Male Dragonborn Aristocrat 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 9 (-1)16 (+3) 8 (-1)14 (+2)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Celestial, Gnoll
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 200 sp.


Social Check DCs

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