Tawar Wellington, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'9" and is dressed in a clean black cloak covering her clean studded leather. Her red hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: While she acts the brute, she is far gentler than she would appear. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She got into the Fletcher business at a young age. Through the years after Tawar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Tawar's mother didn't care for her much, and the feeling was mutual. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new fletcher responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 2000 cp. 1 Masterwork manacles.
Rieta Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. Her purple hair is slicked back into a classic pompadour. Her eyes are red and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: When she was but 6 years old her parents immigrated from the south. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Detective for the past few years.
Motivation: Doesn't want to be a Detective and was forced into it by her family; and her spouse's relatives view her with great suspicion
Flaws: Shy. Bonds: Job, Immigrant, Religious, Family. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Silk rope.
Jheri Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears rags and sports a simple walking cane. She wears a colorful flower in her rusty crest. Her eyes are gold and she is always smoking a pipe.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Jheri was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Joker, Logical. Bonds: Poor, Attractive. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 60 gp.
Grai Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is long and unkept. Her eyes are amber and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in monstrous two handed axe use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many goblins want her driven away; and a deep hatred of goblins
Ideals: Professionalism, Joker, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 40 gp. 1 Half-Plate.
Stannor Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears skinny pants and wears a white and grey robe with the hood down. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Sold as a small child to a necromancer, Stannor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Stannor reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Flaws: Ugly, Insane, Racist. Bonds: Mentor, Military. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Aquan, Auran, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. 1 Masterwork Light steel shield.
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