Mantus Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. Mantus enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north, but his parents moved at a very young age to the south. Through the years after Mantus was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mantus's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and balancing his hectic life and new soapmaker responsibilities is difficult
Flaws: Addict, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Soapmaker
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 160 gp.
Ulfgar Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'0" and wears loose pants and a collared shirt complete with sweater beneath his coat. With bright brown hair and a scraggly beard. He has gleaming, smiling hazel eyes.
Personality: Overbrimming with self-confidence, Ulfgar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a great chef.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.
Motivation: He is wracked by social anxiety; and to reunite with his absent father
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Poor, Family. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Dagger Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of the sun god around his neck, and a whip on his belt, and is pretty ugly. His cinnamon fur is lengthy and is close to two feet long. This copper eyed southerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south to a Glassblower, Dagger learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 8 (-1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +5
Possessions: 200 sp.
Great Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He sports pastel clothing, slightly heavier than average wear. His fur is cinnamon, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mason like his father before him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. Blue quartz (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
