Menny Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is bristling with hidden weapons, mostly longbows and bows. Her white hair is thinning but still full. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food she seems plenty friendly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She got away from her former life and has fallen to alcoholism.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Criminal record, Slave. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Rosamund Gentry, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. Her red hair is singed and shortened. Her brown eyes lackadaisically let the world flow into them.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised by priests from a young age. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She feels kind of lost in life; and her religion dominates her actions
Flaws: Ugly, Depressed. Bonds: Rich, Religious, Mentor. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Aldous Anderton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He dresses in brown turtlenecks beneath a white coat with brown slacks. He wears his red hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with his god.
History: When he was but 7 years old his parents immigrated from the west. Aldous was born on a far western mountains where he grew up under the tutelage of his father, an expert Masseuse. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and half-elven compassion
Flaws: Racist. Bonds: Enemies, Religious, Immigrant, Criminal record. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 40 gp.
Sarah Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her yellow boots flare out at the collars, and sports empty pouches on her belt. She has slicked back golden hair. Her brown eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Half-Elves. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From there she went from mercenary job to mercenary job. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her old friends
Flaws: Antagonistic, Secretive. Bonds: Adventurer, Slave, Family. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!