Kilvar Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He wears a colorful flower in his white hair. His eyes, though not visible through his cowl, are gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Kilvar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Kilvar was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Attractive, Military, Adventurer. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Malachite (7 gp).
Beloril Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Cartwright does. He carries a battered hand crossbow and tarnished hammer as well. His long chestnut hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Beloril isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Baker, but he was a colossal failure. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Fighting, Impeccable, Philantrophist. Bonds: Job, Attractive. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 7 (-2) | 9 (-1) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 50 gp. 1 Banded mail.
Gale Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel coat over a black low-cut shirt, and a small hat upon his head. His white fur is smooth and relatively long. His eyes are copper and catlike.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Gale does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gale was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Depressed. Bonds: Attractive, Job, Military, Rich. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Emerald In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. Her long lavender fur is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a great chef.
History: Gifted from a young age, Emerald studied abroad. After coming to the age of reason, Emerald took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out
Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Slave. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
