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NPC Generator

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Advanced [show]


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and wears a white coat over a grey low-cut shirt, and a deerstalker hat upon his head. His right leg appears badly burned and disfigured. His chestnut hair is greasy and uncared for. He has a dull look in his violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out west to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hamil Underbough, Male Halfling Barbarian 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)11 (+0) 7 (-2)8 (-1)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pelt Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. He has a moderate pudge and is not very fit. He keeps his yellow fur in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Optimist. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Pelt Buttons, Male Tabaxi Wizard 2
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. Moss agate (7 gp). Moss agate (7 gp). Sard (60 gp).


Social Check DCs


Hupe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His black hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his mother. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Pacifist. Flaws: Impulsive, Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Hupe Sunmeadow, Male Halfling Barbarian 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Gennal Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this man is dressed in earthy colors with a tan and black handkerchief worn on his left side. He has styled his chestnut hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.

History: The child of southern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Job, Has a crush, Immigrant, Adventurer. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Gennal Ostoroth, Male Elf Aristocrat 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)16 (+3) 12 (+1)5 (-3)
Skills Arcana +5, Performance -1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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