Arnold Ryland, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear brown tank tops with blue pants. He wears a colorful flower in his black hair. His eyes are amber.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Laborer mother left him crippled. He now spends his time doing works of charity.
Motivation: To prove his worth to the world; and regain custody of his daughter
Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Poor, Attractive. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 60 gp. Violet garnet (300 gp).
Nemeia Verity, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses like a well dressed Mayor does. She has white hair. Her eyes are black and she is always smoking a pipe.
Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She helped her mother out around the business and became quite the natural. She has worked as a Mayor like her mother before her.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Disciplined, Optimist, Artistic. Bonds: Job, Poor. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Jet (160 gp). Carnelian (50 gp).
Vondal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Architect job and began his own company from there.
Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Attractive, Job, Adventurer, Religious, Criminal record. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 330 gp. Iolite (70 gp). Aquamarine (300 gp). 1 Banded mail.
Alberich Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has black hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.
History: Born to a Stylist, his father struggled to pay the bills. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alberich was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: An old rival family wants him found; and someone believes him a fraud
Ideals: Optimist, Gifted. Bonds: Poor, Enemies, Family. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 6
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 3 (-4) | 12 (+1) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -2 / 1d4-4, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
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