Korag Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Philantrophist, Professionalism, Fighting. Bonds: Military. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Rock crystal (70 gp). Freshwater pearl (8 gp). 1 Chain shirt.
Xanaphia Othronus, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is cut close to her head. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. She became a Locksmith soon after.
Motivation: She feels that her past leaves her morally obligated to help; and expand her business
Flaws: Shy. Bonds: Religious, Nature, Job, Criminal record. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Banded mail.
Eberk Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His whole body is exceptionally muscular. He wears his black hair down. His eyes, though not visible through his cowl, are hazel.
Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 3 years old his parents immigrated from the west. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Insane. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Thieves’ tools.
Loopmottin Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. Her red hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Impeccable. Bonds: Attractive, Criminal record, Military, Family. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp. An abacus with copper, silver and gold markers (140 gp).
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