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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Margery Tewksbury, Female Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is slicked back into a classic pompadour. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Margery lived on a farm with her mother, near the main road leading to a nearby town. Margery liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Guard, and she later adopted a second son.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Family, Nature. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Margery Tewksbury, Female Human Monk 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)7 (-2) 4 (-3)12 (+1)
Skills Animal Handling -1, Deception +3
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Bendoo Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has done her best to style her silver hair to look like a famous performer. Her fierce hazel eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She has drifted from career to career and currently works as a Mortician.

Motivation: To be a Scribe again; and her spouse's relatives view her with great suspicion

Flaws: Racist. Bonds: Attractive, Job, Family, Nature. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Bendoo Sydney, Female Half-Orc Commoner 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 16 (+3)6 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 5 years.

Motivation: He's attracted to the PC; and wants his loneliness to end

Bonds: Job, Attractive, Rich, Nature, Has a crush. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Amakiir, Male Half-Elf Commoner 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 20 gp.


Social Check DCs


Rolf Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his silver hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rolf's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Kendal, Male Human Warrior 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)8 (-1) 11 (+0)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 400 sp.


Social Check DCs

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