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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Margery Alston, Female Human [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a brown and black robe with the hood down. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears a colorful flower in her golden hair. She has gray eyes and a brown hat with a black feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Margery was left her mother's suit of armor and trained in its use and care. She has achieved small success as a Dyer.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Persistence. Bonds: Rich, Attractive, Job, Military. Occupation: Dyer

Voice: German accent

Attributes [hide]

Margery Alston, Female Human Aristocrat 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 8 (-1)8 (-1)
Skills Athletics +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: A miniature golden chest with tiny emeralds lining the top (150 gp). 3 Antitoxin.


Social Check DCs


Thomas Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His hair is brown and very short. His eyes are gray and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Berevan, Male Half-Elf Ranger 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp. Moonstone (40 gp).


Social Check DCs


Tordrid Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish silver hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: To clean up the streets; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family, Guardian. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Tordrid Goldfinder, Female Dwarf Monk 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +5

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Millicent Holton, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She is portly but not overly obese. Her long red hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Millicent hails from a village terrorized by dire rats. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in shield use. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions; and she wants revenge against dire rats

Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Religious, Enemies. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Millicent Holton, Female Human Ranger 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)6 (-2) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp.


Social Check DCs

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