Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is red and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was taken as a slave by a traveling circus and forced to perform She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and human compassion
Flaws: Ugly, Racist, Disease. Bonds: Rich, Slave. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 4 (-3) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Bloodstone (80 gp).
Balimaar Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His red hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Balimaar studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Justice, Gifted. Bonds: Rich, Slave, Job, Immigrant. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Brass mug with jade inlays (200 gp). 1 Masterwork Common Ranged Weapon.
Adelaide Redfield, Female Human [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her hair, while still mostly golden, has prominent grey streaks. Her hazel eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the north to a Stableman, Adelaide learned a great deal about her father's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now owns her own business.
Motivation: Find a way to reverse the transformation of her sister; and she has a crush on the local blacksmith
Flaws: Insomniac, Impulsive. Bonds: Job, Family, Has a crush. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp.
Thamuz Fear, Male Tiefling [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is black and curly. His half smiles and red eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Thamuz was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Thamuz and his spouse have recently divorced.
Motivation: Retire the richest man in the west; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, In love, Family. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp.
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