Eloise Kenley, Female Human [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor, and carries longbows. She wears a colorful flower in her brown hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Eloise studied abroad. Her necromantic abilities were realized during a raid on her village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and someone believes her a fraud
Ideals: Fighting, Optimist, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Ivellios Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He has a small bristly mustache and wavy white hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has drifted from career to career and currently works as a Apothecary.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Immigrant, Attractive, Job, Military. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
Erias Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is blonde and curly. He has a dull look in his green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When he was but 3 years old his parents immigrated from the south. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Depressed, Ugly. Bonds: Immigrant, Religious. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 5 (-3) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp. 1 Good lock.
Reddlepop Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized jet on her left hand. Her brown hair is braided into rings. Her eyes are amber and she is always smoking a pipe.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Assassin business at a young age. Reddlepop liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist. Bonds: Rich, Adventurer, Job, Nature, Criminal record. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
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