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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is cut close to his head. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Mundane, Insane. Bonds: Rich, Attractive. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Everard Winchester, Male Human Fighter 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)9 (-1) 13 (+1)7 (-2)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Ernest Hornsby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he wants to get laid

Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Hornsby, Male Human Monk 2
Medium (6'6") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 280 gp.


Social Check DCs


Beatrice Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her black hair is kept up in a ponytail inside a top hat. She has a dull look in her gray eyes.

Personality: She is calm most of the time but flees social interaction. She is harsh and unforgiving.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Artistic, Persistence. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Beatrice Marlee, Female Human Druid 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)5 (-3) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee -2 / 1d4-4, Ranged -1 / 1d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Verna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Fighting, Athletic, Philantrophist. Flaws: Hedonist, Depressed. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Verna Sunmeadow, Female Halfling Paladin 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)5 (-3) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs

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