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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a grey suit, red shirt, and tan tie. His hair is short and red. His green eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Logical. Flaws: Impulsive, Mundane. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Churchill, Male Human Warrior 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)8 (-1) 14 (+2)7 (-2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear yellow clothing when he does not wear armor. He wears his black hair down. His violet eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with writing.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a merchant again

Ideals: Artistic, Philantrophist. Bonds: Job, Criminal record. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Ostoroth, Male Half-Elf Ranger 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Tippletoe Welber, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. Her red hair is long and unkept. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Tippletoe Welber, Female Gnome Bard 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 30 gp.


Social Check DCs


Giselle Blackwood, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. Her hair is long and golden with streaks of silver, and is pulled back with small brown clips. She has brown eyes and a brown hat with a tan feather.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Marshal like her father before her.

Motivation: She has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, In love, Rich, Adventurer. Occupation: Marshal

Voice: French accent

Attributes [hide]

Giselle Blackwood, Female Human Wizard 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)12 (+1) 6 (-2)6 (-2)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 270 gp.


Social Check DCs

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