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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Birel Raethran, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a flail. With bright red hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also is a firm believer in the womanly ideal.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To prove her worth to the world.

Ideals: Fighting. Flaws: Addict, Shy, Impulsive. Bonds: Religious. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Birel Raethran, Female Elf Aristocrat 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Chalcedony (60 gp).


Social Check DCs


Matilda Atterton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. Her hair is silver and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised in a island tribe. Through the years after Matilda was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Matilda's father didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. She hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Flaws: Insomniac, Antagonistic. Bonds: Nature, Has a crush, Job. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Matilda Atterton, Female Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)14 (+2) 5 (-3)13 (+1)
Skills Arcana +4, Survival -1
Senses Passive Perception 7
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Arnold Burton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His tied-back hair is silver. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was born in the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Immigrant, Criminal record. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Arnold Burton, Male Human Bard 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Amber (110 gp).


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His white hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Flaws: Ugly. Bonds: Job, Rich, Immigrant, Adventurer. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Hamil TellPenny, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 14 (+2)6 (-2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. Red-brown spinel (160 gp).


Social Check DCs

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