Seraphina Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She has a slight overbite and is overall scrawny. She has no hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in a small desert village. Seraphina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is content; and to end her boredom
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Nature, Enemies. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 290 gp.
Qualen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy auburn hair. He has gray eyes and a tan hat with a white feather.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Insane, Shy, Disease, Antagonistic. Bonds: Slave. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Myathethil Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. She has a long blonde ponytail with little hanging trinkets. Her eyes are likewise blue.
Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south to a Adventurer, Myathethil learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Adventurer for the past few years.
Motivation: To pay off her debts; and to prove her worth to the world
Flaws: Addict, Impulsive. Bonds: Poor, Job, Attractive, Debt. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1200 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Black velvet mask with numerous citrines (80 gp). 1 Buckler.
Halimath Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed southerner is not easily forgotten.
Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Halimath lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 5 (-3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 130 gp.
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