Elaim Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is thinning but still full. His eyes are gray and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the north to a Shoemaker, Elaim learned a great deal about his mother's area of expertise. He worked as a nervous Shoemaker and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by illithids. Elaim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: To protect his home; and wants a kiss
Flaws: Antagonistic. Bonds: Has a crush, Job, Enemies, Guardian. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Aquamarine (300 gp). Star rose quartz (40 gp).
Cask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He has moderate length lavender fur. His blue eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Cask has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Disease, Insane. Bonds: Job, Family. Occupation: Laborer
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 5 (-3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 600 sp.
Thervan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'11" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has done his best to style his silver hair to look like a famous performer. This hazel eyed westerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Thervan was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 sp.
Nyx Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has a slight overbite and is overall scrawny. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Nyx was born in the south. At a young age she loved to build and create. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She is terrified, and will act out of fear.
Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
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