Randal Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly clubs and halberds. He keeps his red hair in a flapper bob. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp. Large well-done wool tapestry (400 gp).
Hobart Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears red leather gloves, a red jacket, and tight pants. His blonde hair is lengthy. His blue eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the north to a Crown-heir, Hobart learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: He is content; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Mundane. Bonds: Religious, Job, Poor. Occupation: Crown-heir
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Dell Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has wavy golden hair. This blue eyed southerner is not easily forgotten.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her martial abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and expand her business
Ideals: Justice, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp. 1 Banded mail.
Prâk Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes peer out from beneath his small white hat.
Personality: He has always had a great fascination with Half-Elven culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Prâk was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He used his abilities to travel the world and help people.
Motivation: Marry his sister to traveling adventurers.
Ideals: Logical, Philantrophist. Flaws: Ugly, Racist. Bonds: Family. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
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