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NPC Generator

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Lvl.
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Advanced [show]


Williamina Myerscough, Female Human [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her bastard sword always slung over her shoulder. She is physically well-built. She has moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Williamina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Barkeep, but she was a colossal failure. She has worked as a Cook like her mother before her.

Motivation: Further expansion of business.

Flaws: Antagonistic, Depressed. Bonds: Military, Rich, Job. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Williamina Myerscough, Female Human Barbarian 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Bloodstone (80 gp). 1 Banded mail.


Social Check DCs


Sarah Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'7" and wears just a violet suit. She has a very tight haircut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Sarah Almeida, Female Half-Elf Bard 1
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp.


Social Check DCs


Erdan Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean tan cloak covering his clean studded leather. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Fisher, but he got bored and became a Carpenter. He was granted druidic powers by his dying sister.

Motivation: To be a Fisher again.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Erdan Amakiir, Male Elf Monk 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Rhodochrosite (6 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Barlow, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He has a silver handlebar mustache and slicked back silver hair. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

John Barlow, Male Human Barbarian 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)6 (-2) 8 (-1)17 (+3)
Skills Insight +1, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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