Frug Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a worn and beaten armor. His chestnut hair is thinning but still full. He has a dull look in his blue eyes.
Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Frug was left his mother's suit of armor and trained in its use and care. He left for the south, certain he would find work there.
Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Immigrant, Family. Occupation: Baker
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +1
Possessions: 80 gp.
Halimath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His golden hair is styled in orderly dreadlocks. His eyes are likewise hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Halimath was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Selfish, Insane. Bonds: Attractive, Immigrant, Poor. Occupation: Brewer
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 130 gp. Lapis lazuli (12 gp). 1 Masterwork Common Melee.
Naamah Bright, Female Tiefling [Permalink]
Personal [hide]
Description: She usually wears her green robe and has her monstrous two handed axe always slung over her shoulder. She carries with her a set of monstrous two handed axes on her belt, each one with a amethyst on the hilt. Her black hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: While she acts the brute, she is far gentler than she would appear. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in monstrous two handed axe use. She tends to her Brewer job now, and dutifully fulfills any obligations she has.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and revenge
Ideals: Fighting. Bonds: Enemies, Military, Job, Criminal record. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Terran, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Raam Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His brown hair is drawn into a tight pony tail with a clover scrunchie. His eyes are black.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he loathes his own lifestyle
Ideals: Fighting, Optimist. Flaws: Disease, Depressed. Bonds: Rich. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
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