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NPC Generator

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Advanced [show]


Mary Stanton, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is typically in her Weaver uniform. Her skin is also unnaturally pale. Her chestnut hair is still thick. Her green eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She is frequently practicing swordplay.

History: She was born on a small isolated farm. When Mary reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted from career to career and currently works as a Weaver.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Mary Stanton, Female Human Adept 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +1
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp.


Social Check DCs


Henry Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He has wavy chestnut hair. His eyes are a pleasant amber.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Beggar, but he got bored and became a Dilettante. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Hildenman, Male Half-Elf Cleric 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red-brown spinel (70 gp). 1 Disguise kit.


Social Check DCs


Sarah Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Scribe does. She is portly but not overly obese. She wears her auburn hair up in a very large beehive style do. Her brown eyes peer out from beneath her broad violet hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She receives visions of the future at random moments

History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarah. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Sarah Hardy, Female Half-Elf Wizard 2
Medium (4'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 7 (-2)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Gold and topaz bottle stopper cork (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Arannis Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears a wide-brimmed hat to cover his moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Arannis's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Arannis Qualanthri, Male Half-Elf Adept 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 6 (-2)4 (-3) 12 (+1)13 (+1)
Skills Performance +3, Religion -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs

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