Melissa Harrington, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey tunic with violet highlights, and long pastel pants that bunch up around her shoes. She wears her silver hair down. Her green eyes dart from person to person.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She believes the world needs to unite to get rid of gnolls once and for all.
History: She got into the Soapmaker business at a young age. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Optimist. Bonds: Enemies, Job, Slave, Adventurer. Occupation: Soapmaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 360 gp.
Veloptima Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She has slicked back red hair. Her eyes are amber and catlike.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Job, Adventurer. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Dworic Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. He wears a colorful flower in his brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Laborer profession.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Military. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Uncommon Weapon.
Ekk Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is styled in orderly dreadlocks. She has several tiny emerald earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Ekk hails from a village terrorized by illithids. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. After a long history of fighting, Ekk and her spouse have recently divorced.
Motivation: Revenge; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic, Racist. Bonds: Rich, Enemies, Slave. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Gnome, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Hematite (13 gp). 1 Masterwork Common Ranged Weapon.
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