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NPC Generator

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Advanced [show]


Reynard Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He wears a broad hat to cover his moderate length auburn hair. His blue eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. After coming to the age of reason, Reynard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Markum, Male Half-Elf Sorcerer 2
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 4 (-3)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp. 1 Alchemist’s fire.


Social Check DCs


Frug Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a tan coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His clothes are grease stained in places. His chestnut hair is singed and shortened. His ears are large.

Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Slave. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Frug Ningel, Male Gnome Fighter 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)15 (+2) 13 (+1)5 (-3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp.


Social Check DCs


Rolf Digby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His brown hair is thinning but still full. His eyes are gray and beady.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up lance and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Rolf Digby, Male Human Monk 2
Medium (6'2") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)6 (-2) 7 (-2)10 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 140 gp. Coral (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Hamilton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light brown in addition to tight pants. He is an epitome of beauty. His blonde hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: He got into the Bookbinder business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bookbinder.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Hamilton, Male Human Adept 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)5 (-3) 7 (-2)8 (-1)
Skills History -1, Investigation -1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs

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