Kody Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kody's father didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Fighting, Philantrophist, Joker. Flaws: Antagonistic. Bonds: Poor. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 12 (+1) | 14 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 5000 cp.
Percival Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His long blonde hair reaches down to his waist. He has a dull look in his brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the north. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Logical. Bonds: Enemies, Immigrant, Religious. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 6 (-2) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp. Amber (50 gp).
Dalgal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely grey suit with white socks and a vest with buckled shoes. He has silver hair. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. Dalgal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark
Flaws: Disease, Hedonist, Fearful. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 17 (+3) | 3 (-4) | 11 (+0) |
Senses Passive Perception 6
Languages Common, Dwarven, Abyssal, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 30 pp. 1 Magnifying glass.
Mantus Covert, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: When he was but 8 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and several ex partners dislike his way of doing things and want revenge
Bonds: Attractive, Enemies, Criminal record, Immigrant, Slave. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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