Charles Rodney, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly auburn, has prominent grey streaks. His eyes are brown.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.
History: The child of western immigrants he idolized his father. His childhood dream was to be a Laborer, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Cynical. Bonds: Poor, Immigrant, Religious, Job. Occupation: Tanner
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 6 (-2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: Just what you see.
Astar Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Scribe. He keeps his long silver hair kept up in a rat tail. His eyes are black and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Scribe.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 160 gp.
Fonkin Reese, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan shirt with thin pastel vertical stripes and violet pants. He wears his chestnut hair down. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He loathes his own lifestyle; and he is a bit of a kleptomaniac
Ideals: Optimist, Logical. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 4000 cp.
Tordrid Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a colorful flower in her black hair. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Calm and collected, she is a well trained Stylist. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born the only child of a wealthy merchant. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Stylist job now, and dutifully fulfills any obligations she has.
Motivation: Retire the richest woman in the east; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Religious. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 20 (+5) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp.
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