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NPC Generator

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Advanced [show]


Hugolina Churchill, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long black hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Healer, her father struggled to pay the bills. She has had some formal dancing training, and achieved minor success. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and nothing but the best is good enough for her

Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Hugolina Churchill, Female Human Cleric 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Bethrynna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She tends to wear a blue poncho over her likewise colored trousers and shirt. Her feathered hat is riddled with cuts and holes. Her eyes are likewise amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.

History: She comes from a rich northern family. Through the years after Bethrynna was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Bethrynna's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Courier

Voice: Stutters

Attributes [hide]

Bethrynna Qualanthri, Female Elf Bard 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Nora Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat, and she perpetually has her greatsword ready. Her long black hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Baker born in the past three hundred years. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To unite with her sister; and to reunite with her absent mother

Ideals: Fighting. Bonds: Job, Adventurer, Nature, Family. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Nora Ironfist, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)8 (-1) 8 (-1)6 (-2)
Skills Medicine +1, Nature +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4 Thunderstones.


Social Check DCs


Bork Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time, and a wedding ring on his left hand. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Bork was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bork's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Flaws: Shy, Antagonistic, Disease, Insomniac. Bonds: In love. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Bork Fawcett, Male Half-Orc Expert 1
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)13 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Amethyst (160 gp).


Social Check DCs

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