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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long silver hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Lycanthrope in disguise. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Antagonistic, Shy. Bonds: Attractive, Adventurer, Family. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Oakley, Male Human Wizard 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 6 (-2)13 (+1)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Eleanor Hamilton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown small hat and brown clothes. Her skin is fair and her fingers are delicate and long. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Humans.

History: Her father raised her in a mountain cabin. Eleanor liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Shepherd soon after.

Motivation: She is content; and expand her business

Flaws: Mundane, Racist. Bonds: Nature, Job. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Eleanor Hamilton, Female Human Commoner 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 400 sp.


Social Check DCs


Drifting Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She carries with her a set of lances on her belt, each one with a emerald on the hilt. She has no fur. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She served in the navy to pay for her family's outstanding loans. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Family, Criminal record. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Drifting Shore, Female Tabaxi Warlock 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)8 (-1) 10 (+0)6 (-2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Sarah Harlan, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. Her feathered hat is riddled with cuts and holes. Her eyes are amber.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.

History: Gifted from a young age, Sarah studied abroad. Over the years she perfected her riding and shooting skills. She was granted arcane powers by her dying brother.

Motivation: Wants her loneliness to end; and she would like to get married and retire

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Sarah Harlan, Female Human Bard 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)10 (+0) 7 (-2)6 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 90 gp. 1 Banded mail.


Social Check DCs

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