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NPC Generator

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Melissa Mori, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears many layers of old clothing at all times. Her left leg appears badly burned and disfigured. She wears a wide-brimmed hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. Melissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Insomniac, Addict. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Melissa Mori, Female Human Adept 2
Medium (4'11") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Akta Vice, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her clothes are grease stained in places. She has styled her brown hair well, parting it to the right. Her red eyes are passionate and lively.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her father. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Akta and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Akta Vice, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Shump Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is slicked back into a classic pompadour. His fierce hazel eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and seeks redemption

Flaws: Antagonistic, Addict. Bonds: Immigrant, Criminal record, Enemies. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Shump Everleigh, Male Half-Orc Ranger 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 5 (-3)14 (+2) 10 (+0)5 (-3)
Skills Intimidation -1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp.


Social Check DCs


Caramip Reese, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in the north. Caramip was born on a far northern plains where she grew up under the tutelage of her father, an expert Carpenter. After a long history of fighting, Caramip and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Caramip Reese, Female Gnome Druid 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)6 (-2) 12 (+1)10 (+0)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs

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