Rosamund Royston, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her brown hair. She has hazel eyes.
Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A powerful slaver made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Anne Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'6" and wears violet trousers with tan and green striped suspenders. She wears various colorful collared shirts. Her brown hair is smooth and relatively long. Her face is scarred and worn.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the east. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has worked as a Barkeep like her father before her.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and expand her business
Flaws: Ugly, Shy. Bonds: Job, Poor, Nature. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Arara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many green ritualistic tattoos. She is well dressed, but even with her fine clothing she looks run-down. Her red hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is able to fit into much smaller and tighter spaces than normal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted druidic powers by her dying sister.
Motivation: To be a Marshal again; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Poor, Job. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Musical instrument.
Wrenn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 5 (-3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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