Xanaphia Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is knotted and matted. Her amber eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Shepherd, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Xanaphia was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Fisher
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10 pp. Red spinel (130 gp).
Lia L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a yellow poncho over her likewise colored trousers and shirt. She has done her best to style her auburn hair to look like a famous performer. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Abrasive and pushy, she has a hard time making friends. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Lia was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Through the years after Lia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Lia's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 280 gp.
Halander TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a red coat over a grey low-cut shirt, and a deerstalker hat upon his head and is in decent physical shape. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Halander was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and regain custody of his son
Ideals: Fighting. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp. Jasper (30 gp).
Silent On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He sports a flattop fur cut. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Military. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 4 (-3) | 15 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!