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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Maynild Kelsey, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her silver hair is smooth and relatively long. Her eyes are violet.

Personality: Overbrimming with self-confidence, Maynild isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She always tries to repair and not replace. It was this mentality that drove her into the Courier business.

History: Born in the east her family was never financially stable. She was taken from her home at a very young age. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the east

Ideals: Impeccable, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Maynild Kelsey, Female Human Paladin 2
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Smoking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a pastel suit. His whole body is exceptionally muscular. His black fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family Smoking was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Smoking decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Bonds: Immigrant, Attractive, Criminal record. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Smoking Buttons, Male Tabaxi Barbarian 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 4 (-3)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Antinua Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. She wears a feathered hat to cover her moderate length red hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: When she was but 5 years old her parents immigrated from the north. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Athletic. Bonds: Attractive, Religious, Rich, Immigrant. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Antinua Dalanthan, Female Half-Elf Aristocrat 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 150 gp.


Social Check DCs


Gesrethe Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries longbows. She has no crest. Her red eyes dart from person to person.

Personality: Gesrethe is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their son. She worked as a Layabout, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers; and retire the richest woman in the west

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Gesrethe Clethtinthiallor, Female Dragonborn Ranger 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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