Cask Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has wavy brown fur. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cask took refuge in the old dungeon and found the beat up hammer and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Opinionated, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 6 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +0
Possessions: 900 sp.
Rhogar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his blue crest to look like a famous performer. His eyes are red.
Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Seamstress in town.
History: When he was but 5 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Seamstress.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Ideals: Gifted. Bonds: Rich, Attractive, Job, Immigrant, Religious. Occupation: Seamstress
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 6 (-2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Nissa Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered brown stockings. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has done her best to style her auburn hair to look like a famous performer. She wears a mask on her face.
Personality: Nissa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A true patriot, Nissa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the north her family was never financially stable. Her childhood dream was to be a Seamstress, but she was a colossal failure. She inherited the family business which she has now maintained for 11 years.
Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern
Ideals: Impeccable. Bonds: Military, Poor, Job, Family. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 70 gp. Sardonyx (70 gp). 1 Masterwork Light wooden shield.
Adelaide Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet top hat and violet clothes, and carries bows. She has a long brown ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Assassin business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: She loathes her own lifestyle; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Emotional, Disease, Depressed. Bonds: Adventurer, Job. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
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