Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems, and her gloved hand is found clutching a sickle. Her auburn hair has been sun bleached extensively. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born the only child of a wealthy merchant. Over the years she perfected her riding and shooting skills. She has achieved small success as a Bricklayer.
Motivation: Expand her business; and she uses money and sex appeal to get what she needs
Ideals: Entrepeneur. Bonds: Rich, Attractive, Guardian, Job, Nature. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
Nora Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a ceremonial dagger on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. She has moderate length blonde hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She loves telling others what to do and how they should feel about things. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Nora was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 1 Banded mail.
Galiena Atherton, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head. Her hair is short and brown. She tend to wears goggles to shield her eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in a small plains village. She struck it rich when she found rare goods in large quantities. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality.
Flaws: Fearful. Bonds: Immigrant, Adventurer, Nature, Rich. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 9 (-1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp.
Salanop Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her green robe. She is bristling with hidden weapons, mostly halberds and scythes. She has styled her red hair well, parting it to the right. She wears large thick round spectacles.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Salanop would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Mundane, Disease, Insomniac. Bonds: Criminal record, Military. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
